/*
 * Copyright (C) 2015-2016  Nicola Spanti (RyDroid) <dev@nicola-spanti.info>
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 * 
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */


#ifndef PLANET_WARS_2D_RT_CORE_MODEL_SHIP_DEFAULT_H
#define PLANET_WARS_2D_RT_CORE_MODEL_SHIP_DEFAULT_H


#include "PlanetWars2dRT-core/specific/model/ship_essential.h"


#define SHIP_MOVING_VECTOR_DEFAULT 1
#define SHIP_SIZE_X_DEFAULT 1
#define SHIP_SIZE_Y_DEFAULT 1
#define SHIP_POWER_DEFAULT 1
#define SHIP_LIFE_MAX_DEFAULT 1


EXTERN_C_BEGIN


void
ship_set_default_size(ship_t* a_ship);

void
ship_set_default_life(ship_t* a_ship);

ship_t
ship_create_default_for_a_player(const position_2d_uint* position_current,
				 const position_2d_uint* position_to_go,
				 unsigned char player_index);

ship_t
ship_create_default(const position_2d_uint* position_current,
		    const position_2d_uint* position_to_go);


EXTERN_C_END


#endif
